After three years in early access it is still poorly optimised and loading time are horrendous. Won't be going back any time soon, if at all. I sort of lost any confidence I had in them and it was already beginning to dwindle. But after this new update and the underhand way they are doing things. Its such a shame, I have 1600'ish hrs in and loved most of those hours. Lots of features became 'experimental, when they are clearly needed in the game and were in the game, but now they have an excuse to say, 'not really, we didn't mean they would work or are indeed vanilla at all'. Some of the blame has to be with the community, which I am part of, but ultimately its KSH that have been crafty.īlock limits that are pretty low now, infinity turned into, well where space is concerned, fairly small area. They had a great game that they let get away from them, kept adding things without fixing other things first. They are now going to, at some stage probably not too far ahead, walk away from SE. KSH has done it before with Miner Wars, they walked from that and it was not fully fleshed out. That is really underhand for a developer. Putting lots of items that were 'mainstay' items into a catagory marked Experimental (think that is what they called it), then leaving a very basic vanilla game that they can take to release, whist saying anything in Experimental wasn't guaranteed to work, or would be worked on any more. Mainly because the latest update has been very underhand. I think Space Engineers is/was a great game that went bad.
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